Major Events

Mid-year Update, 2023

What it do, minimalist turn-based strategy fans. Time and tide, the clock ticks, the wheel turns. After six months hiatus on a fairly stable build, Overworld 1.18 something or other […]

Always wanted to try Overworld, but lack an Android device? Come play on the web! To celebrate this, I just did a long-ass post on r/roguelikedev to commemorate the event. […]

2022 Retrospective

For completeness, this is a record of relevant game development activities in the year 2022. An excellent year for Red Asteroid Games and Overworld, bringing as it did the v1.0 […]

Overworld 1.0 Released

Hi all, welcome to the official release post! Overworld is a one thumb mini RPG, out of beta today! Cast spells, complete quests, and unlock 35 classic fantasy characters in […]

2021 Retrospective

Overworld is the shortest roguelike in town. Studies show the brain can only focus on a few things at once. So to progress in a game, and get good at […]

2021 Closing Notes

Overworld (Android open beta, trailer, website, reddit, discord) Javascript/Mobile, 10 minute runs! Hi all, happy new year! I haven’t posted here in months. Got a build I’m pretty happy with […]

…and you can read a bunch of posts along the way here! Not much further to go now, I think. Posting this video because it will be outdated soon. ;p

Beta Test

Things are starting to cook! We have: Scalable backend In-app purchases Error reporting Analytics Most importantly we have a game people say they give a damn about (so far). We […]

Feature Rollout, Business Ramp-Up

Hi! There is a ton of stuff going on. Development on the game continues, and I’m starting to seriously look into the business side of things! First off I may […]

2020 Summary

Holy cow, an entire year without any blog posts. Might have to step that up! In spite of that, work has continued unabated. I left the U.S. for a break […]