A procedural game might be measured in how different it can be every time. You can’t escape your core loop, so having one you can add lots of fiddly little […]
The orc has a tough late game, because everything wants to murder him. My latest character was doing pretty well with an axe, chainmail, and heavy boots. I turned down […]
So I’ve been working away on the character system for Overworld, 10 new classes and races to play from including the barbarian, wizard, and halfling. There’s a lot to talk […]
Howdy ho peeparinos, dis ya boi rasty rappin’ from way down south where he all holed up in west LA. Had a kid about 4 months back, that’s why updates […]
Just been polishing up the meta I put in, works well I feel and gives a sense of progression. I also did a few minor things, like properly delineate aquatic […]
I was completing my third quest, the letter quest for the boyfriend. I’d just found armour and everything was going great. Went into a shop carrying a fishing rod, awesome! […]
Just had to post this screen shot of a damn monkey that stole the scroll I had to deliver for my quest, climbed up a mountain, then was slain by […]
Funny stuff is always happening in Overworld. Sometimes it’s unamusing funny stuff, like the one movement pattern that almost never occurs but introduces unrecoverable errors in the graphical world model. […]
9/13/2016 in the middle of the best game: got a mace at level 4, interesting and powerful crowd-dealer, but always trying to escape forests etc. read a scroll of ice […]
* walked into a shop in the underworld, and there was a bull in the main concourse!
I moved and it disappeared immediately. Odd though.
I won with magic carpet + plate mail + axe. I got there with a net, and heavy shop use just for food and whatnot.
It’s feeling REALLY balanced, so much that I’m worried to upset the balance with the new items planned: fan, bone, and hat!
also possibly light and heavy shield, though I am worried about those being totally OP 😛