2019 Summary

2019 was a pretty good year. Got several things done, both in content and tech. Here are the most significant, off the top of my head:

  • New classes: Druid, assassin, paladin
  • New races: Mermaid, giant, zombie
  • New quests, creatures, and items
  • Game replays (debugging only for now)
  • Multi environment node.js
  • Item drop

These player-facing updates obscure a number of important refactors under the hood. Updates have been spartan, but the game should be pretty solid for those that have access.

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