Commercially Viable

I’m just going to paste in my email to the group. Very proud of the latest build, much love to Santiago Gonzalez.

Visual improvements

  • Revamped terrain
  • Movement timing
  • Attack animations

The terrain blending by Santi takes us dramatically out of pet project status and into commercial viability. Feels good. Next version will smooth out a few kinks, mostly around shops and caves where the edges remain hard.

Game features

  • Win streaks
  • Resume game
  • Game duration cap

Now you can exit the game or close the app, and resume to pick up where you left off. This goes hand in hand with tracking win streaks; fail to finish your game and you lose your streak. The rewind feature falls into place. Streaks will be a key component of the economic engine I’ll add next.

Capping duration is important because until now you could just run around in a safe building or cave and build up a super long/infinite game. This would be bad for server processing. It’s done through game mechanics, an unkillable god character will pursue you if you take too long to die or win.

Commercially Viable

I’m just going to paste in my email to the group. Very proud of the latest build, much love to Santiago Gonzalez. Visual improvements Revamped terrain Movement timing Attack animations […]

Feature Rollout, Business Ramp-Up

Hi! There is a ton of stuff going on. Development on the game continues, and I’m starting to seriously look into the business side of things! First off I may […]

2020 Summary

Holy cow, an entire year without any blog posts. Might have to step that up! In spite of that, work has continued unabated. I left the U.S. for a break […]

2019 was a pretty good year. Got several things done, both in content and tech. Here are the most significant, off the top of my head: New classes: Druid, assassin, […]

This commemorates server-side Overworld emulation. I achieved this using vanilla javascript, and vanilla node.js. I am not constraining myself to any architecture, javascript will serve merely as the discrete execution […]

Tue, 9:46 AM Here’s what kept me up last night: How can the centaur wear boots? I might need a “horseshoes” alternate graphic.. boots are the only accessory kind of […]

Leave AmonX alone

I haf captured mine vassals idles 🙁 BTW, events were down on BM for a week. Sorry. 🙁

I just put in torches, they make caves super fun windows are going next, I did the falling out of building stuff I said works nicely I’m wondering if I’ll […]

so I spent a couple hours learning a valuable lesson it’s completely not worth my time to try to casually add something like: half transparency over characters, when in water […]

New Characters Out The Wazoo

Centaur Beefy 4 hearts, but can only rest on grass and hills. Natural mount, meaning scrolls stay dry in water. Thief Can steal anything from any store, including beds and […]