sad, sad front-end learnings

so I spent a couple hours learning a valuable lesson

it’s completely not worth my time to try to casually add something like: half transparency over characters, when in water to make them look submerged.

it just has too many parameters I have no time to look into. This is what discourages me from doing any fancy graphical work.

I can basically add more simple shit. The only thing I’ve added in 2 years are the fuzzy borders, and status icons.

I thought it would be an easy win: do not touch!

I think we can still fix the level meter fairly easily (it is static, and singular)

I did find one potential memory leak as a byproduct, so that and the knowledge. Not a complete waste of time.

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