The Hoomans Draw Near
Some more tweaks to behaviour. Going for desired food now supercedes hiding, but food on untraversable tiles is ignored. Huts now spawn level appropriate humans. (Stupid swordsmen.) Revamped special tile spawns […]
Some more tweaks to behaviour. Going for desired food now supercedes hiding, but food on untraversable tiles is ignored. Huts now spawn level appropriate humans. (Stupid swordsmen.) Revamped special tile spawns […]
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