2021 Closing Notes
Overworld (Android open beta, trailer, website, reddit, discord) Javascript/Mobile, 10 minute runs! Hi all, happy new year! I haven’t posted here in months. Got a build I’m pretty happy with […]
Overworld (Android open beta, trailer, website, reddit, discord) Javascript/Mobile, 10 minute runs! Hi all, happy new year! I haven’t posted here in months. Got a build I’m pretty happy with […]
…and you can read a bunch of posts along the way here! Not much further to go now, I think. Posting this video because it will be outdated soon. ;p
Overworld is set in a rudimentary medieval fantasy world with overlaid game mechanics. World building is not addressed directly in gameplay. It is developed through the biography or “bio” section […]
Getting something out of the way first: This is a mobile F2P game, which loses some folk right off the bat. I feel the free offering offers a mostly complete […]
Early in the week I pushed the latest build to the play store. A day later I noticed I had the client pointed at the internal server rather than prod. […]
Started the week out finishing the world map. Took Monday, and made refinements while playing it out. Complicated event structure because it’s the only place I’m tracking mousemove (or touchmove), […]
We released Play Store achievements and leaderboards. They are slow to update so I panicked at first thinking they were broken. We retained a guy called Miky on fiverr to […]
Javascript/Mobile (play on Android, trailer, website, reddit, discord) Brief recap: Overworld is a fantasy roguelike designed for mobile from the ground up. One run lasts about 10 minutes in which you’ll slay beasts, cast […]
(Adapted from a reddit post: https://www.reddit.com/r/roguelikedev/comments/oag25g/built_a_roguelike_in_javascript_for_mobile/) This is a record of my exploits in building Overworld, a mobile mini-RPG currently in beta testing. It looks like this.https://redasteroidgames.com/overworld-press-kit/ It will mainly […]
Things are starting to cook! We have: Scalable backend In-app purchases Error reporting Analytics Most importantly we have a game people say they give a damn about (so far). We […]