Introduced ranged attacks. Having a ranged attack allows a soul to attack any adjacent soul, ignoring all terrain struggles and flight. The bow weapon conveys a ranged attack, and one beast has been added with the ability built in, the terrifying octopus.
Introduced pushback attacks. The victim will be pushed one tile back in a straight line from the attacker. This doesn’t work if there is an empty tile or another soul behind them. The club weapon, though poor on damage, makes this kind of attack.
Introduced cleave attacks. These will damage valid targets on either side of your chosen target. The axe is a cleaving weapon.
Added an aggressive flier, birds. Walking through the desert now causes damage due to exposure, on the third step and thereafter.