Server Side Overworld
This commemorates server-side Overworld emulation. I achieved this using vanilla javascript, and vanilla node.js. I am not constraining myself to any architecture, javascript will serve merely as the discrete execution […]
This commemorates server-side Overworld emulation. I achieved this using vanilla javascript, and vanilla node.js. I am not constraining myself to any architecture, javascript will serve merely as the discrete execution […]
Since the newsletter went out, CPU load on my little box has tripled. Looks like we got somebody’s attention! Checking the logs, I noticed increased load ever since the newsletter […]
It’s been a busy week but my EGLX presentation is approaching content completeness. Now I just have to pretty it up and memorize it (which may well take another week). […]
Got back from a most enjoyable time at GDC. Saw a bunch of old coworkers, spent Saturday lounging on the couch and doing fuck all with an old friend. Holy […]
Red Asteroid Games now has its own website! Over the next few days I’ll be fleshing it out with content describing our games past, present, and future. I’ll also backfill […]
In order to save BM’s current home, venerable old Halmoni, who was buckling under the load, two awful new rules are in place: One, no new players for a while. […]