Put the game in a more realistic play mode, where creatures do full damage and terrain defenses are in effect, some other minor changes. This was for a modest play demo, which typically ended up highlighting a few bugs to work on.
Flying is now impossible indoors, and flyers will not get hit with a cleave where inapplicable. Fixed up some other shady areas with flying, hiding, traversing, and others. Also fixed some subtler area effects when things like spells happen, scrolls in certain tiles were not being destroyed properly.
The family has been on vacation with Psiweapon (Santi) in Spain this month, some minor behaviours tweaked and the desert quest is looking pretty good.