There’s now a village with a monster in the center. This is the “Godzilla” quest. Godzilla is currently a wolf, but this could scale up with difficulty. The monster gets some modifications, like hating villagers and tracking disabled. Three villagers are scattered around the outskirts of the village. Villagers possess the “friend” trait. Creatures of this type will absorb your move when you click them, and become tame. After you help them escape the village, they become immobile and generally safe from harm.
Quest tiles (for a given quest) in the open world will now all initialize at once when the first is revealed.