Fixed some bugs: scroll of wind pushing NPCs, items not going through destroy logic when stolen by beast that leaves the map, thief movement after a steal. Some problems in mount movement had come around since I last tried it. Fixed receiving items from a quest NPC: The pickup was happening after the event initialization, so if you were say carrying a scroll and received a scroll, you’d immediately pick up the scroll you just dropped.
Broke the stairs to the underworld out from regular caves, now has its own category. Tweaked compasses on origin/stairs down.