So I spent a good 30 seconds mulling whether to engage a sleeping bear I found in a cave. Finally I figured I could kill him in 4 hits of […]
* walked into a shop in the underworld, and there was a bull in the main concourse!
I moved and it disappeared immediately. Odd though.
I won with magic carpet + plate mail + axe. I got there with a net, and heavy shop use just for food and whatnot.
It’s feeling REALLY balanced, so much that I’m worried to upset the balance with the new items planned: fan, bone, and hat!
also possibly light and heavy shield, though I am worried about those being totally OP 😛
Here’s me having a one-way chat with Jeremy as I work through animation bugs. Just a glimpse into the programmer’s mind, and the stream of consciousness Jeremy will have to […]
I’ve spent my free time for about 3 nights now tracking down one animation bug. Sometimes, butterflies would stop flapping their wings. Butterflies are not supposed to do that, flying […]
Things have been crazy at the office since I got back, pretty much in crunch mode for our title while I can as of recently reveal is a mobile version of […]
Had a fascinating bug where tiles on the edge of a quest area were getting initialized twice. If a creature happened to be pre-spawned by the quest triggering creation of […]
Some clean up of soul death, both in general and due to environmental factors on a tile. Fixed a bug in cleave, loot drops overriding item tiles, and carrying quest […]
Worked out lots of bugs including class conflict between quests and souls, pathing for quests in the overworld, compass removal on quest completion! Almost back to that sweet sweet let’s […]