2021 Retrospective
Overworld is the shortest roguelike in town. Studies show the brain can only focus on a few things at once. So to progress in a game, and get good at […]
Overworld is the shortest roguelike in town. Studies show the brain can only focus on a few things at once. So to progress in a game, and get good at […]
Overworld is set in a rudimentary medieval fantasy world with overlaid game mechanics. World building is not addressed directly in gameplay. It is developed through the biography or “bio” section […]
Started the week out finishing the world map. Took Monday, and made refinements while playing it out. Complicated event structure because it’s the only place I’m tracking mousemove (or touchmove), […]
Tue, 9:46 AM Here’s what kept me up last night: How can the centaur wear boots? I might need a “horseshoes” alternate graphic.. boots are the only accessory kind of […]
skunk is in.. can’t wait to see some of these new critters in action hehe.. can I tell you my guilty pleasure I hate the gnome. I like to play […]
ha ha! his run is distinctive! How do you know it’s going to turn out so well? ha ha, he’s goin’ for it, that little dude he’s going to save […]
Naga is starting to evolve.. I’m going to divide out hated and ugly stats a bit, change them around. Nagas aren’t ugly, they’re feared! I think it will be ugly […]
dude fairy is the bomb, such a full fledged character. The flying is super strong, and the witch will come soon who’ll probably have flying for much of the game […]
Just played a fully debugged runthrough with the new fairy race character, which I barely won. It’s hard to relate what a complete vindication of the game system it was […]
A procedural game might be measured in how different it can be every time. You can’t escape your core loop, so having one you can add lots of fiddly little […]