Guide
How Overworld works. Start at the top if you are new. Each page stands on its own if you are not.
- Getting started — the goal of the game and the parts of the screen
- Moving and exploring — tapping to move. Struggling. Fog. Flying. Riding
- Combat — attack minus Shields equals damage. Pierce. Taming. Steeds
- Status effects — poison and heat and drowning and the rest
- Inventory — six slots and what goes in them
- Level meter and difficulty — what raises the meter and what happens when it fills
- Quests — how quests start and how to finish them
- Places — caves and shops and huts and the rest of the map
- Winning and dying — passing the gatekeeper. Death. Rewind
- Progression — medals and challenges and streaks and xp. The castle
- High scores — the score boards and how points are counted
- Tips — things the game does not tell you
The in-game Player Guide (Options menu) covers the same ground in fewer words.