Gubbin
Starts from level 2. Up to level 9. Not on easy difficulty. Takes place indoors.
A missing magical instrument of great power! What's to stop you keeping it for yourself? Or at least borrowing it!
Find the instrument in the castle. Report to the owner.
How it starts
The owner of a magic instrument has lost it in the castle dungeon.
My instrument is lost in the castle dungeon. Please find it!
It is one of three. A magic flute that puts things to sleep. A magic harp with nature at its beck and call. A magic trumpet that summons a tempest.
What to do
Explore the castle until you find it. The red compass helps. It may be sitting in a cauldron. Then bring it back to the owner. Or do not and keep it. The owner is suspicious of what they would do with it anyway.
With this I will rule the world!
If the instrument is destroyed go and tell the owner. The quest still ends.
My instrument is gone for good? Phooey!