Winning and dying

The main goal is to complete quests and pass the gatekeeper. Or die trying.

Passing the gatekeeper

When all your quests are finished the gatekeeper beckons. Follow the purple compass to the gate. The gatekeeper has been standing there a long time and may have a word for you.

We all get lonely sometimes.

Well well! They don't usually come back.

What? I have no advice. Be safe maybe?

Pass the gatekeeper and the hero enters the Underworld. That is a win. Win streaks go up and xp is awarded and the end screen shows what you earned.

Dying

The hero normally dies when their hearts are reduced to zero. This gets more likely as the level rises and the world becomes more dangerous.

If quest progress is slow or the level meter maxes out there is an added challenge. Groups of beasts start to appear randomly in the world. They are hungry for your blood and can track you down.

Take too long and an angry god starts to chase you down. This creature cannot be destroyed. It teleports to your location so confined spaces are dangerous.

Rewind

If you die you have the option to rewind. Rewind resets the game to an earlier point in history. This can be all the way back to the start. Make different choices and try to change the outcome.

Rewind gives you the chance to preserve a big win streak. Games you rewind are not entered in the iron man high scores. Even from a loss there are medals to be won.

After the game

The end screen awards medals and checks whether you completed a hero challenge. See Progression.

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